![]() ![]() With that in mind, our topic of discussion: how best to separate mesh and overlay scenery packs? New Scenery Packs Can Cause Chaos ![]() ![]() We’ll have non-RFC posts and the discussion will be more free-wheeling, but in this case the goal is to have the comments for the post really flesh out possible solutions to one specific problem. A quick note on moderation: unlike normal blog posts, I’m going to kill all off-topic comments for this post. This post is a request for commentary (RFC) – that is, it’s the beginnings of a discussion on the specific topic of mesh and overlay scenery packs.
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